Two neighbors, dependent on consumption through their ly-fi’s, square off to retain their comfortable virtual stimulus. Their preoccupation and urge to retrieve their safety net, while pulling each other down to get ahead, leaves them ignorant to the impending natural sifting phenomenon of the world that dwarfs them.
Harmony of geometric and curvilinear lines and forms as seen in architectural view plans. A series of three-dimensional floating planes and volumes grouped aside designated negative space to distinguish individual elements.
(1) Concept drawing considering textural qualities of a dream-like atmosphere, simmering with disquietude.
(2) Constructed a physical model to explore environment shifts and relationship of individual forms to environment as a whole.
(3) Translated 2D drawings to 3D space, finding proportional balance between environment and character.
Characters + Ly-Fi’s
Two sides of the same, consumed by their ly-fi’s, become detached from their world. The comfort and ease of ly-fi’s evoke passivity, pulling Toka and Thirza into a trance.
Primarily a monochromatic palette with use of color to reveal the mood and quality of space.
Staging + Layout
While the translation from 2D to 3D for most shots was straightforward, others required a range of revisions as I better understood the world scale and its relation to the characters and story.
In shots as seen in row 1, I refined and replaced my models, tailoring them to focus attention on character movements across the screen.
Row 4 demonstrates one of the more challenging shots. From the original storyboard, I revised the location of the two characters to create visual hierarchy while increasing tension in this initial encounter.
Selected final still frames.
Responsible for all aspects.